The AEC (Architecture, Engineering, Construction) Hackathon was created in 2013, to give those designing, building and maintaining our built environment the opportunity to collaborate with cutting edge technologies and its developers and designers. It has quickly become a community of innovators that include all elements of the built environment, not just AEC.
Our dream-team worked for 48 hours straight on a project inspired by the educational “AR Sandbox“ from UC Davis. They started by mashing up a Microsoft Kinect sensor running on Linux with Augmented Reality running on Unity to create a generative design project with a new type of interface. If someone moves the soil of the display, a new cityscape is dynamically created using generative design.
Our project is a mashup of multiple technologies to create an interactive display. Here’s a summary of the features in the AEC-OTB project.
- Interactive: AEC-OTB is meant to be touched and explored by users. We mean, it uses SAND! How can you NOT touch SAND?!
- Open Source: Our project is proud to be OPEN SOURCE and available on Github for all to use
- Multi-Platform: Our weekend’s work included development on multiple operating systems and with Augmented Reality (AR)
- Innovative: We used video game tech – both hardware and software